THE STRANGER

The Stranger. This faction was featured as a magazine article many, many moons ago and was clearly going to be a full faction in the Dead Man’s Hand universe. The box of 10 metal miniatures is the old Citizens box with the addition of two new models.

A community terrorised by nefarious characters looks outward for help to alleviate the hardship inflicted upon them. The Stranger is the toughest gun in these parts and comes in at a mighty 10 Rep. A deadly killer with nerves of steel, he can take on whole gangs of gunmen himself.

The rest of the group is made up of ordinary, volunteer folk and upstanding citizens , including a New Sheriff character. The volunteers may take a full mix of weapon types – pistols, rifles, repeaters, shotguns – while the New Sheriff is pistol armed. Upstanding citizens have pistols, repeaters and rifles.

Only the Stranger himself has special faction rules. Unlike the rest of the group, the Stranger does not and may not benefit from the faction special cards. These cards – the J, Q, K and Ace – are quite a bit of fun. The Jack – I want you all out in the street in 10 minutes for drill – is a beauty that gives all of your characters +1 to hit for turn. The Queen – This is my house! - inflicts an i9nstant Under Fire marker. The King – Don’t shoot, I’m unarmed – is one of the defensive cards in the game and shuts down an opposing character’s shooting. Finally, the Ace – You killed my cousin – is another great one that replaces a downed character with a replacement. Save it for one of your shotgun toting characters...

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